Gaming to re-engage boys in school

“If a child can’t learn the way we  teach, maybe we should teach the way they learn.”

-Ignacio Estrada

The disengagement of boys in our education system has become such old news that — yawn — we barely register it anymore. Rather, we diagnose their need for stimulation as a hyperactive disorder and medicate it. We diagnose their disinterest in our recommended texts as a disability and track them into special classes designed to focus on their shortcomings. The unending focus on deficits leaves them even more disenfranchised than they were and the vicious cycle continues.

But what if we are getting it wrong? What if we are forcing them to learn the way we teach, rather than teaching the way they learn? In the below TEDtalk, Ali Carr-Chellman, “an instructional designer and author who studies the most effective ways to teach kids and to make changes at school,” shares her ideas for re-engaging boys. The deceptively simple technique she recommends is — low and behold — proving effective for a wide range of disengaged learners: “Bring their culture into the classroom.”

In the case of boys, she recommends a bit of gaming. Check it out:

5 Steps to Overhaul Teaching

Once again, Columbia University professor, Christopher Emdin, puts forth a rapid fire and common sense proposal for rethinking urban — and really ANY — education to ensure it is student focused, relevant, and purposefully engaging.

The basis of this video: Reality pedagogy which is, “Teaching based on the reality of the student’s experience.”

5 C’s of Reality Pedagogy:

  1. The Cypher (or Co-genitive Dialogue)
  2. Co-Teaching
  3. Cosmopolitanism
  4. Context
  5. Content

(Notice that content is last. Students need to know that they come first if there is to be any meaningful delivery of content.)

This post is a part of our series based on our Transformative Learning Model. This piece relates to Student Investment, Context for Learning, Culture, Personalization, and Academic Access.

Close
loading...